The Best Builds for Hunters, Titans, and Warlocks in Destiny 2 Arc 3.0
Warlock Build, Destiny 2 Arc 3.0
The goal of the Warlock Arc 3.0 build is to become lightning. Warlock Arc 3.0 builds focus on AoE, support, and control, much like Solar 3.0. Their two super choices are Chaos Reach, which fires a long-range Arc beam, and Stormtrance, which puts you in full Sith form and allows you to spew lightning out of your hands.
The Arc 3.0 Warlock build's Class Abilities remain unchanged at Healing Rift and Empowering Rift. You should equip the Arc Soul Aspect if you want to utilize this often. When you and your teammates enter your rift with an Arc Soul equipped, an Arc Soul floating ball that shoots at foes is awarded to you.
The three movement abilities—Balanced Glide, Burst Glide, and Strafe Glide—remain unchanged as before. Simply choose the subclass that appeals to you the most since they are all essentially the same.
The Melee Ability for Warlock Arc 3.0 is either Ball Lightning or Chain Lightning. Chain Lightning is a new debuff that delivers Arc damage to foes and chains that damage to other enemies nearby. It is a melee strike that Jolts enemies. An arc missile called Ball Lightning electrocutes all foes in its path.
Bonuses are added to both Melee Abilities when Amplified. Another new perk, Amplified, increases movement speed and weapon handling while using Arc damage to quickly eliminate foes.
There's a wide selection of Grenades as usual. Following your purchasing of them all, you will be able to choose from Arcbolt, Flashbang, Flashbang, Flashbang, Flux, and Storm Grenades. We recommend the Pulse, Lightning, and Storm Grenades for PvE and the Flashbang, Flux, or Storm Grenades for PvP.
The Warlock Arc 3.0 Aspects has three new abilities: Arc Soul, Electrostatic Mind, and Lightning Surge. Since Arc Soul has previously been discussed, defeating jolted or blinded foes awards you with Ionic Trace via Electrostatic Mind. Another new buff is Ionic Trace, which is an Arc energy stream that, when picked up, gives ability energy.
The last Aspect is Lightning Surge, which lets you charge your melee while sliding and flash ahead. Arc Soul and Electrostatic Mind are recommended equipments to get the most out of your Warlock Arc 3.0 setup.
In Arc 3.0 Fragments, Warlocks should emphasize their Amplify and Jolt skills. Spark of Shock, Spark of Beacons, Spark of Volts, and Sparks of Resistance are the ones to pay attention to.
The optimal emphasis for the Warlock Arc 3.0 build is on Amplifying yourself and Jolting enemies. To get ability energy on Jolted kills, use the Ball Lightning to jolt foes in a specific area while wearing the Electrostatic Mind equipped.
Arc 3.0 Titan Build for Destiny 2
Closing the distance between you and the adversary and quick movement are the main goals of the Titan Arc 3.0 construct. Starting with the Supers, you have two options: Fists of Havoc, which supercharges your fists so you may pound opponents into the ground, or Thundercrash, which initiates a launch technique that arcs you through the air and does significant damage to a targeted location.
The Titan Arc 3.0 has a brand-new, intriguing Class Ability. Towering Barricade and Rally Barricade are available, of course, but Arc 3.0 adds Thruster. Similar to a Hunter's roll, Thruster enables Titans to dodge laterally while they are on the ground.
As previously stated, the Titan Arc 3.0 Movement Abilities offers nothing novel or noteworthy. Choose your poison: Strafe Lift, Catapult Lift, or High Lift.
With Arc 3.0, titans are spoilt with three choices for Melee Abilities. Thunderclap is a melee charge ability that delivers linear, lethal ranged damage. Titans may smash into opponents when they're running or in the air using Ballistic Slam. Enemies are struck by a seismic strike that blinds and harms them. A new debuff called Blind confuses opponents in both PvP and PvE.
The Warlocks and the Titan Arc 3.0 construct Grenades are identical. Try each one out to see which is your best grenade for PvE and PvP, then stick with it.
Titan Arc 3.0 is linked to three Aspects: Juggernaut, Knockout, and Touch of Thunder. Your grenades (Flashbang, Pulse, Lightning, or Storm) have additional capabilities when you use the Touch of Thunder aspect. When you knock out an opponent and do them serious damage, you gain melee range and Arc energy. Juggernaut finally bestows a frontal shield onto you after a brief run using all of your class ability energy.
Since it is in every Titan's greatest interest to forge shields for their teammates and charge into combat, we advise equipping Juggernaut. After that, we advise equipping Touch of Thunder and selecting the most appropriate kind of grenade.Arc 3.0 Fragments to showcase Titans are excellent. Since the Titans will be running a lot, Spark of Focus is ideal for them. Spark of Frequency, the second suggested fragment, quickens your melee reload speed. The fact that Spark of Magnitude will have you emphasizing your grenades makes it an excellent choice as well.
In order to construct the optimal Titan Arc 3.0 build, you need concentrate on replenishing your Melee and Grenade Abilities. You'll get the finest grenade perks possible with Touch of Thunder. Your squad and yourself will be protected while you conquer the battlefield with Juggernaut, Thruster, Thunder Clap, and Ballistic Slam.
Hunter Build for Destiny 2 Arc 3.0
Finally, the Hunter Arc 3.0 build emphasizes avoiding and launching a surprise attack on your adversaries. Hunter Arc 3.0's Supers include the iconic Arc staff, which grants Hunters a staff made entirely of Arc energy, and Gathering Storm, which sends your Arc Staff hurtling across the battlefield while summoning lightning to continually damage and stunned adversaries.
The Class Abilities are unchanged for Hunters, in contrast to the Warlock and Titan Arc 3.0 versions. Of course, the optimal Hunter Arc 3.0 build centers on either Marksman's Dodge, which replenishes your weaponry, or Gambler's Dodge, which restores your Melee Ability.
Three basic jumps are available for the Hunter Arc 3.0 Movement Ability: Triple jump, Strafe leap, and High jump. In addition to stealing from Warlocks, Hunters also get Blink, which is appropriate for the blazingly quick Hunter class.
Hunter Arc 3.0's melee abilities are either combination blow or disorienting blow. Disorienting Blow amplifies you and blinds opponents. Combination Blow is a three-stack ability that grants you heal when you defeat opponents, completely replenishes your class ability energy, and enhances your melee damage with each stack.
Hunters and Titans and Warlocks have the same Arc 3.0 Grenades. The greatest Hunter 3.0 builds don't always center on grenades, so choose the one you enjoy most.
Lethal Current, Tempest Strike, and Flow State are the Hunter Arc 3.0 Aspects. When you beat a Jolted adversary, Flow State amplifies you. During this time, your dodge and reload speeds recharge considerably more quickly. After evading, Lethal Current boosts melee range and stuns adversaries. Also, if you melee stunned foes, it adds Blind. The last move is Tempest Strike, which, if used while sliding, delivers an uppercut melee strike.
Hunter Arc 3.0 Fragments that emphasize melee attacks, such as Spark of Frequency, Spark of Recharge, and Spark of Momentum, are similar to Titans and should be equipped. While concentrating on the Jolt debuff is beneficial, utilizing Spark of Focus to replenish your class ability while sprinting will provide the most synergy.
We believe that the optimal Hunter Arc 3.0 build concentrates on dodge replenishment and jolting. Equip Lethal Current and Flow State to synergize with Jolting foes, amplifying yourself, and recharging your dodge while meleeing in order to do that. Then, use the Gambler's Dodge to refuel your melee. All you need to do is pair it with Combination Blow to get started.
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