The Land Below Us Has the Greatest Overkill Build
Having taken some time to learn The Land Beneath Us's fighting mechanics, I've managed to create an overkill build that will make me an undefeated soul collector. This is the greatest Overkill build in if you're searching for a build that will make you overpowering.The Earth Under Our Feet.
The Finest Structure in The Earth Below Us
The finest Overkill build in The Land Beneath Us is compatible with all of the above weapons, however I advise you to make every effort to get at least one that has healing capabilities.
Armaments
Weapon | Attack Description | Overkill Effect |
---|---|---|
Longinus | Hits all enemies within 2 tiles | Heals 3 HP |
Death Scythe | Hits all enemies in a width of 3 tiles | Roundslash deals 6 damage, then heals 2 per enemy hit |
Lance of Nicleation | Hits all enemies within 2 tiles; Assault: Beam deals 1 critical DMG to a random enemy (+1 per stack) | Gain 1 stack |
Overkill Spear | Hits all enemies within 2 tiles | The next attack deals 17 DMG instead |
Bloody Edge | Hits an enemy 1 tile away | Gain 1 stack; each 20 stacks adds +2 DMG to the weapon |
Overkill Blade | Hits an enemy 1 tile away | Heals 3 HP |
Overkill Pistol | Fires a shot 3 tiles away | Shoots a beam that deals 9 DMG to all enemies within 4 tiles |
For this build to really work, you need at least Fork and Dish. Since this is what really brings this build to life, do everything in your power to visit event rooms and enhance your Relics.
Artifacts
Relic | Base Effect | Enhanced Effect |
---|---|---|
Fork | When activating Overkill, you have a 25% chance to apply 1 Shield to self | The chance of applying shield increases to 50% |
Guard Up | On starting a room, apply 1 Shield to self | The first damage taken in a room will heal you instead |
Dish | When activating Overkill, activate Overkill once again | When you activate Overkill, activate Overkill from all weapons |
Using only weapons with the Overkill attribute and at least one weapon that heals you when you activate Overkill is the main concept behind this build. Every time you use a weapon to beat an adversary, the Overkill feature of that weapon is activated. Still, the relics that give Overkill its true overpowering are the most important component of the construct.
- Dish: Activates the Overkill effect twice.
- Fork: Adds 1 Shield to Sven every time Overkill is triggered.
The other ones are up to you, but I suggest Guard Up since it always provides a shield when a room is first opened and, if upgraded, can heal you when you take damage. A cumulative resource, shield may accumulate up to ten times. When an attack hits you when you have shield, you lose 1 shield rather than incurring damage.