The Ascent's Hidden Accomplishments Unveiled
Nothing on this accomplishment list sticks out as especially horrible; it's a rather basic list including narrative achievements, collectible achievements, cumulative achievements, and a few other random ones. This game should be an enjoyable and relatively simple 1000G for lovers of role-playing games. For the convenience of the player, the whole list of achievements—not only the hidden ones—will be provided here.
The Ascent's Hidden Accomplishments
These are The Ascent's fifteen hidden accomplishments.
- What just happened? (15G)
Completed Arcology Blues - Party crashed (15G)
Completed Mutual Dependencies - A new friend (15G)
Completed Trading Places - Power Hungry (15G)
Completed Empowerment - Data Digging (15G)
Completed Data Miner - Mnemonic Hunt (15G)
Completed Foreign Code - Everyone’s a smuggler (15G)
Completed Trace Protocol - Magenta Power (15G)
Completed Syntax Error - Nothing personal (15G)
Completed Recompile - Severed Board (15G)
Completed Board Meeting - Protocol 61A (15G)
Completed Project MenShen#1 - Something out there (50G)
Completed Project MenShen#2 - Win (100G)
Completed all Main Missions - Next level AI (20G)
Upgraded your IMP - Appreciation (20G)
Kira praised you
The Remainder of the List
These 31 accomplishments are not hidden.
- We’re just getting started (5G)
First enemy killed - Suicidal (5G)
You died more than 100 times - Do Over (5G)
Proficiencies were reset once - Fair trade (10G)
You sold something! - Sashimi (5G)
You were killed by a katana - Helping hand (20G)
Revived a DBNO friend - Drop your weapon! (10G)
You made an enemy drop an exploding grenade - Added extras (15G)
You equipped two augmentations and a module - Fullchrome (20G)
You equipped augmentations giving you the fullchrome appearance - Self improvement (30G)
Allocated 3 Skill points - Teamwork (10G)
You started your first co-op session - Aficionado (30G)
Fully upgraded a weapon - Getting things done (20G)
Side mission finished - For both our benefits (50G)
Completed all side missions - Anonymous withdrawal (10G)
Hacked an ATM - Free candy (15G)
Got the goods by hacking and destroying vending machines - Omnihacker (20G)
Hacked at least one of each hackable category - Black ICE (25G)
Deployed black ICE against hacker enemy - Getting out of the slums (20G)
Collected 200’000 uCreds - Bounty Hunter (20G)
Claimed a bounty - Snooze or lose (20G)
You tried Snooze - Fight smart (20G)
Killed a robot with energy damage type - Extreme Overcharge (30G)
Delivered 4000 amount of stasis damage to one target - Opportunist (20G)
Killed 10 enemies using exploding barrels - Overkill (30G)
Kill another enemy by overcharging an enemy while it’s in stasis - Hygiene (15G)
Used the sink after flushing a toilet - Explorer (40G)
You discovered all locations - Tourist (20G)
You rode the Interlink Express - Comprehensive (50G)
You filled the Codex - Curious consumer (15G)
You read 10 datapads - Flatliner (50G)
Unlocked all enemy Codex entries
Unlocking every enemy Codex entry will probably be the most difficult aspect of doing this, but because the game is still new, it should be easy to accomplish after some time has passed and collecting guides are released. With the probable exception of "Next Level AI" and "Appreciation," the hidden accomplishments all seem to be connected to the plot, but the cumulative achievements, such "Getting out of the slums" and "Suicidal," seem to happen automatically without any thought.
You can play The Ascent right now on PC, Xbox One, and Xbox Series X|S.